Board Owner:
shobalk
Starting Rating:
1500
Active Competitors:
361
Retired Competitors:
14
Password Protected:
No. Open to public.
Auto-Verifies In (hrs):
48
Created:
4/15/2013
Starts On:
4/15/2013
Ends On:
6/30/2013

OCTGN Android Netrunner League: Alpha

UPDATES

[6/3/2013] - Pimaville, please respond to the Board Game Geek geekmail that was sent to you regarding a match with Dbzer0, or risk being banned.  You may also contact me directly through the user Shobalk.

[6/4/2013] - Pimaville, you have been banned until you get in touch with me on BGG.

Introduction


Welcome to the OCTGN Android: Netrunner Alpha league!  This is the pilot league event of a larger "seasonal" structure interspersed with regularly scheduled OCTGN tournaments.  In the future, standings from these league events may be used to formulate seedings for the tournaments.

This will be a learning event. Keep that in mind throughout the duration. Questions and comments are encouraged. We will make adjustments as necessary.

Overview of the League

The main goal of the league is to meld the competive atmosphere of the tournament scene with relaxed deck restrictions and scheduling.  This league event will run 2 months:

  • Begins: May 1st, 2013
  • Ends: June 30th, 2013
  • Bring any decks that you like.  You do no need to keep the same decks.  However, you may only use cards that have officially been released by Fantasy Flight Games.
  • Play against anybody on the ladder
  • For this event, there is no restriction on whom you can play or how many times you can play them.  Try to mix it up as much as you can.
The rankings will use a standard ELO system.  The exact formula is available in the GitHub repository for those that are interested.

Until provisional rankings are supported, you will need to have completed 10 matches by the end of the season in order to be considered in the final league results.  Please refer to match structure to see what constitutes a match.

Match Structure

We're going to try using a match structure developed by Hollis.  It helps address some widely regarded shortcomings with the traditional tournament scoring as well as lessening the time commitment needed for a given play session.

  • A league match will consist of 1 game.  (not 2 as you may be used to)
  • The winner of the game wins the match.  There will never be any ties.
  • Corp / Runner is randomly determined for the first match.  Imagine flipping a coin that has a runner side and a corp side. Whichever lands face up is what you're committed to.
  • If consecutive matches are played, players swap sides between them.  You may play as many as you like.
Over the long term players should play each side roughly equally.

Match Reporting

The winner of a match will report it to the site.  Ties are not possible given the current match structure.  Use the comments section to denote the factions used and the final agenda counts.  An email notification will be sent out to the other player informing them of the notification.

After the match has been reported, the other player will have 48 hours in which to reject the result.  If this time period expires, the match becomes official and ratings will be adjusted.

Note: Report matches in order of completing them.  It can have an impact on your rating if they are reported out of sequence.  It's best to report them immediately after completion.  It only takes a second! 

Finding Opponents

Finding opponents on the ladder is up to you.  Below are a few ideas on scheduling a match.

  • Post on the Board Game Geek A:NR OCTGN Forum to see if you can arrange an opponent.
  • Send a BGG geek mail.
  • Ask around in chat on OCTGN.
  • /msg somebody in the league on chat.
  • Create a game with a title that indicates a league match.  If somebody joins that isn't part of the league, encourage them to join!
Correspondence

We will be using the Board Game Geek A:NR OCTGN Forum for correspondence.

Disconnects

If the client disconnects prior to a match's completion, the match does not count.  You may replay it in it’s entirety.  Please contact one of the league managers if you believe an opponent is maliciously disconnecting.

Dbzero's Game Naming Request

Dbzero has requested that the tag [BGG-L01] be include somewhere in the game's name.  This will allow him to track various statistics about the league.

Voice Chat

Dbzer0 has been kind enough to volunteer his mumble server for use. Mumble is a client/server voice chat application that we can use to talk during our matches.  Not mandatory, but encouraged!  Find out how to connect and use mumble!

Questions or comments can be geek mailed to Shobalk.  Please include ‘OCTGN-League: {topic}’ in the title of your geekmail.